When building software, you'll inevitably hit a crossroads where you need to decide how your classes should relate to one another. You might be tempted to use inheritance, it's easy and feels intuitive. But hold on! There's a better way to structure your code: composition. In this blog, we'll explore why you should always choose composition over inheritance, even when it feels like a hierarchy makes sense.
Let's first break down inheritance and composition with examples and visuals.
Inheritance creates a hierarchical relationship between classes, where a subclass inherits properties and methods from its superclass. The idea is simple: If an object "is a" type of another object, use inheritance.
But inheritance comes with some heavy baggage.
Let's say we're modeling animals:
Here, Poodle
inherits from Dog
, Dog
inherits from Mammal
, and Mammal
from Animal
. Looks neat, right? But wait…
Think of inheritance like a chain of people whispering a message. The message starts as clear as day, but as it's passed down, it changes slightly or drastically. With each inheritance step, the original behavior may get altered or broken. One change at the top (Animal
) ripples down, often unintentionally breaking subclasses (Dog
, Poodle
). By the time the message reaches the last person, the original meaning might be gone as we didn't have absolute control over individuals.
Animal
) can have far-reaching, unexpected consequences.Composition takes a different approach: it models relationships as a has-a structure. Instead of extending behavior from a parent class, an object is composed of other objects. Think of it as assembling a system out of small, independent pieces (like LEGO blocks).
Instead of inheriting, we create a Car
that has an Engine
, Wheels
, and Transmission
:
In this model, each component is independent. You can modify or swap Engine
without affecting Wheels
or Transmission
. Everything is modular.
Now, imagine someone gives the message directly to each person in a group, not through a chain. Each person gets the exact same message from the source. This is what composition does: no distortion, no unintended consequences. Each component works in isolation.
Animal
and Mammal
), you can model it with composition to avoid the rigid structure of inheritance.Aspect | Inheritance | Composition |
---|---|---|
Relationship | "Is-a" (e.g., Dog is a Mammal) | "Has-a" (e.g., Car has an Engine) |
Coupling | Tight coupling subclasses depend on superclasses | Loose coupling components are independent |
Flexibility | Rigid changes affect the whole hierarchy | Flexible components can be swapped independently |
Reusability | Limited hard to reuse across different contexts | High easy to reuse components in different contexts |
Modification Risk | High changes can break child classes | Low modifications don't affect other components |
Testability | Harder to test in isolation | Easier to test each piece separately |
Even when you think you need inheritance, composition can often do the job better. Take our Animal
and Mammal
hierarchy. You can achieve the same relationship using composition:
class Animal:
def __init__(self, name):
self.name = name
class Mammal:
def __init__(self, animal, hair_color):
self.animal = animal
self.hair_color = hair_color
dog = Mammal(animal=Animal(name="Rex"), hair_color="Brown")
class Animal:
def __init__(self, name):
self.name = name
class Mammal:
def __init__(self, animal, hair_color):
self.animal = animal
self.hair_color = hair_color
dog = Mammal(animal=Animal(name="Rex"), hair_color="Brown")
This allows Mammal
to have the properties of Animal
without rigid inheritance. Now, if Animal
changes, you're not breaking everything downstream.
So why never use inheritance? Because composition gives you the flexibility, reusability, and stability you need in complex systems. Inheritance may look easier at first, but as your codebase grows, it becomes a burden like that game of telephone where no one gets the right message. Moreover, composability encourages thinking about dependencies instead of blindly inheriting everything from the parent, ultimately resulting in reduction.
Next time you design a class structure, choose composition.